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Novice
Posts: 1
Registered: ‎11-26-2017

some suggestions from 100 hours in game guy

What about some new type of damage in SoW?


Sorry for my english, but i really enjoy the game. I really want new levels and abilities for Talion and new vulnerabilities for orcs. Here are some of my suggestions

 

1) Bleeding (new type of damage)

effects:
-hp drain
-might is blocked
-complicated "last chance"

 

visual effects on body:
Talion\Orc is bleed

 

visual effects on weapon:
in blood

 

2) Black Blood (new skill):


Description:
talion grabs the orc and strikes several blows with a dagger under the ribs and imposes bleeding.
explanation: now grab an orc and hit with a dagger pointlessly. so let it be a new perk.

modification:
-Ordinary Orcs are charged by wraith power and then explode.
-Ordinary Orcs are charged by wraith power and before dying spreading bleeding around by hitting other orcs
-Bleeding captain gets increased damage (1,5)

 

3) Fracture (new type of damage)
effects:
-max hp reduced
-all atack is non blockable
-might bust reduced

 

visual effects on body:
Talion\Orc looks weak and slow

visual effects on weapon:
additional weight on weapon

4) Breakthrough (new skill)
Description:
standart shoulder-blow (run+grab)

modification:
-Slip. Talion can knock down several orcs and shoot.
-Wraith kick. Wraith appears from Talion and strikes. Each stroke requires concentration.
-Hammer. Talion strike with hammer and imposes fracture and breaks shield

explanation: now slip is pointlessly, combination of 'run+stealth' is impossible to use in combat. Talion has "fracture" type from modification for perk.

 

Thanks you for attention!