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WB-Emeritus
Posts: 483
Registered: ‎10-17-2013

August 20 Update on PC Version of Arkham Knight

Dear Batman: Arkham Knight PC community,

 

The teams have been working hard to address the issues with the PC version of the game.  We are happy to confirm that we are now putting the first interim patch into testing.  If all goes well, we expect to issue the patch in the next few weeks.  We’ll be sure to report back in the next two weeks on how the testing is coming along. 

 

Below are some of the major fixes and improvements you can expect in the upcoming patch:

 

  • Reduced frame rate hitches
  • Optimized system memory and VRAM usage
  • Improved performance on all GPUs (requires the latest drivers)
    o   Min Spec AMD GPU is once again the Radeon HD 7870 2GB
  • More Robust In-Game Settings, including:
    o   Added the ability to change settings for Max FPS to 30/60/90
    o   Added toggles for Motion Blur, Chromatic Aberration, and Film Grain
    o   Added a “High” Texture Resolution value
    o   Added Texture Filtering option
    o   Added an Adaptive V-Sync option (NVIDIA only)
    o   Added VRAM Usage Meter
    o   Added Mouse Sensitivity Slider & Mouse Smoothing Option
  • Fixed low resolution texture bugs
  • Fixed hitches when running on mechanical hard drives (HDD)

 

While our first priority is fixing the issues listed above, the team is continuing to work on the following:

 

  • Skipping the boot up splash screens
  • DLC/Season Pass content
  • Additional updates such as Photo Mode

 

We again thank you for your continued patience as we work on these issues.  As always, we are continuing to monitor and listen for any additional issues.   

 

- Warner Bros. Interactive Entertainment

I am the overall Admin for the whole of community.wbgames.com. Feel free to contact me with ideas or questions about the forums themselves. For questions about the games hosted here, contact the individual manager for that title.

Professor Noob the Third, PhD
Posts: 8
Registered: ‎10-22-2013

Re: August 20 Update on PC Version of Arkham Knight

"While our first priority is fixing the issues listed above, the team is continuing to work on the following:

 

  • Skipping the boot up splash screens"

Are you serious Yorick?? This should be one of the easiest thing to add.... Store a boolean in the settings and disable playing the video.... I just cant even....

New Noob
Posts: 1
Registered: ‎08-20-2015

Re: August 20 Update on PC Version of Arkham Knight

Woo! Finally some news. Thank you Yorick

Mini-Noob
Posts: 9
Registered: ‎10-28-2013

Re: August 20 Update on PC Version of Arkham Knight

[ Edited ]

It's been a long wait, but it's great to finally read some news about the patch. I'm gonna enjoy those new graphics options a lot Smiley Happy

Mini-Noob
Posts: 9
Registered: ‎10-28-2013

Re: August 20 Update on PC Version of Arkham Knight

WB and Rocksteady have agreements with Nvidia and other partners which make them picture their brands in the game launching screen, so removing or allowing to skip them might be more tricky than we think^^. That's how the industry works.
Professor Noob the Third, PhD
Posts: 8
Registered: ‎06-24-2015

Re: August 20 Update on PC Version of Arkham Knight

yep... nothing to see here. The game is 100% broken. Forget Arkham Knight on PC.

 

2 months for this: 

 

"If all goes well, we expect to issue the patch in the next few weeks.  We’ll be sure to report back in the next two weeks on how the testing is coming along. "

 

"

While our first priority is fixing the issues listed above, the team is continuing to work on the following:

 

  • Skipping the boot up splash screens
  • DLC/Season Pass content
  • Additional updates such as Photo Mode"

i bet that the 8 dudes at Iron galaxy are "patching" this. i mean you just need to add "-nologo" on steam and you skip the intro... man, lets all of us play MGSV, DO NOT buy Mad Max. **bleep** WB

Hunted Vigilante
Posts: 687
Registered: ‎06-17-2015

Re: August 20 Update on PC Version of Arkham Knight

Well, there's still hope for those who clung by this game on PC.
Master Vigilante
Posts: 140
Registered: ‎12-20-2013

Re: August 20 Update on PC Version of Arkham Knight

I knew Yorik posting in the threads means something good was coming. And here it is. That's all we needed Yorik....if you posted the same thing last week it would've put some fires out.

 

Anyway cheers mate...can't wait!

Professor Noob the Third, PhD
Posts: 24
Registered: ‎06-23-2015

Re: August 20 Update on PC Version of Arkham Knight

Soooo, no patch this month... GREAT. Im done,uninstalled.

Professor Noob the Third, PhD
Posts: 8
Registered: ‎10-22-2013

Re: August 20 Update on PC Version of Arkham Knight

Yea.... is it any suprise this happened? Or that WB managed to find a way not to appologise XD

Professor Noob the Third, PhD
Posts: 18
Registered: ‎04-26-2015

Re: August 20 Update on PC Version of Arkham Knight

The next few weeks? Dejavu anyone? Or is WB staffed by a punch of parrots? Seriously, go **bleep** yourselfs wb.
Shadow Daemon NoOb
Posts: 196
Registered: ‎08-10-2015

Re: August 20 Update on PC Version of Arkham Knight

[ Edited ]

OK, I appreciate an update. It's about time we had one. Please understand I'm not attacking your personally and when I refer to WB Games as "you" I'm not talking about you personally, but you as in "WB Games" as your basically the face of it here on the forums. So heres my problem with your update.

 

The teams have been working hard to address the issues with the PC version of the game.  We are happy to confirm that we are now putting the first interim patch into testing.  If all goes well, we expect to issue the patch in the next few weeks.  We’ll be sure to report back in the next two weeks on how the testing is coming along. 

 

Are you kidding me? The interim patch was reported as being available in August at the end of July. Your telling us that you will have a report about how the patch is doing in two weeks? I'm sorry but that's not acceptable. Nothing about this debacle has been acceptable. I want the fix and I understand I'm at WB's mercy on that but come on!

 

Of course you reported that the patch will be available in the next few weeks. What you should have said about two weeks ago was: "The patch will be available in September, not August as we originally intended." After a month of silence communicating that your another month out only further enrages us. This is why I told you that transparency has been needed from the start. I don't care if it's a weekly or bi-weekly update. You have GOT to communicate better than this. As a business, people will understand that you make mistakes. Even monumental ones. After a mistake is made, how the company handles it is EVERYTHING. WB Games isn't handling this well.

 

My next problem comes from the fact that you have absolutely no idea how to make a PC game.

 

  • Reduced frame rate hitches
  • Optimized system memory and VRAM usage
  • Improved performance on all GPUs (requires the latest drivers)
    o   Min Spec AMD GPU is once again the Radeon HD 7870 2GB

The first part is all good.

 

 

  • More Robust In-Game Settings, including:
    o   Added the ability to change settings for Max FPS to 30/60/90
OK, this is my first problem. No other PC game does this crap. You shouldn't need to toggle this. The **bleep** game engine should be able to cope with changing frame rates on its own. We shouldn't have to choose a sync setting. It's probably too late to do anything about it now as texture draw times / pop-in and other things are tied to the frame rate. This was an absolutely bone head move on the development teams part. This is why you don't hire people who work for EA on Need for Speed games or Iron Galaxy.  

o   Added toggles for Motion Blur, Chromatic Aberration, and Film Grain
o   Added a “High” Texture Resolution value
o   Added Texture Filtering option
o   Added an Adaptive V-Sync option (NVIDIA only)
o   Added VRAM Usage Meter
o   Added Mouse Sensitivity Slider & Mouse Smoothing Option
  • Fixed low resolution texture bugs
  • Fixed hitches when running on mechanical hard drives (HDD)

 All good here. These are things that should have been there from the start. You also need to address SLI and Crossfire related problems / performance. There are still multiple rendering bugs present on AMD and NVIDIA hardware. There are other bugs like Batman's suit not taking damage outside of cut scenes. These are things that you really need to address as well.

 

While our first priority is fixing the issues listed above, the team is continuing to work on the following:

 

  • Skipping the boot up splash screens
  • DLC/Season Pass content
  • Additional updates such as Photo Mode

Dear god you guys are out of touch with the PC gaming community. You guys need to hire a PC gamer as an advisor. The skipping the boot up splash screen is NOT difficult. Renaming the files fixes the problem. You need to make it where simply hititng the escape key aborts the intro movies. You know, like MANY PC games already do.

 

While Photomode is a cool idea, this is really something the consoles benefit from more than we do. We can use the print screen feature in Windows to do this. We also have FRAPS and other software for this. So don't spend a lot of time on the Photo mode. I can already load up FRAPS and take screenshots of the game right now.

 

Some of the DLC content should be relatively easy. You just put the files in there. The skins should be no problem given what they do. Obviously the Batmobiles and challenge tracks are more difficult. While I want this content now, I do understand the dealys. So I'd give the skins priority. Some of them like the Batman Beyond Skin and Dark Knight Returns skin already work for people who have preordered the game. You should just go ahead and enable this for the Season Pass holders on the PC. The whole Batman Family skins pack should be an easy implementation.

 

The Batgirl DLC and Red Hood mission I can understand taking longer. That's content you'll possibly have plenty of issues with that need a lot of testing.

 

As you read the forum rage, keep in mind that it was largely preventable. All you need to do is be more transparent about the issues being faced by your developers and give updates like these every couple weeks. A month of silence is not only poor customer service it's steaming dung that fell from a bull's anus.

Hero of Gotham
Posts: 1,246
Registered: ‎03-13-2014

Re: August 20 Update on PC Version of Arkham Knight

[ Edited ]

SEE?! I just said it yesterday that there is NOT going to be any patch for August. I bet they have barely started working on it. It's all plain BS!!! And the listed issues are just the top of the pile of Horse**bleep** that this game currently is.

 

SO, if he patch ever comes, it's going to 'address' ONLY these issue, which I HIGHLY doubt it will.

Seriously, you all can just GO.TO.HELL!!!

I'm a perfectionist & my criticism is only constructive; it's nothing personal.
Professor Noob the Third, PhD
Posts: 11
Registered: ‎06-24-2015

Re: August 20 Update on PC Version of Arkham Knight

No one's going to give a **bleep** when Metal Gear Solid V comes out. 

Professor Noob the Third, PhD
Posts: 11
Registered: ‎06-24-2015

Re: August 20 Update on PC Version of Arkham Knight

Also, I will say I'm happy that they're giving us the option to remove "chromatic aberation." That's gotta be the ugliest god **bleep** setting for a video game that I've ever seen.

Shadow Daemon NoOb
Posts: 196
Registered: ‎08-10-2015

Re: August 20 Update on PC Version of Arkham Knight

I will. I don't play Metal Gear Solid. I haven't touched a single one of those since the original 8-bit Nintendo game.

Professor Noob the Third, PhD
Posts: 16
Registered: ‎06-23-2015

Re: August 20 Update on PC Version of Arkham Knight

[ Edited ]

Why don't you release this as a beta patch on Steam RIGHT NOW? People who still have BAK on Steam for any reason would be able to test the improvement made so far.

Shadow Daemon NoOb
Posts: 196
Registered: ‎08-10-2015

Re: August 20 Update on PC Version of Arkham Knight

Seriously. The test build of the patch has to be better than this **bleep**.

Hunted Vigilante
Posts: 687
Registered: ‎06-17-2015

Re: August 20 Update on PC Version of Arkham Knight


Gutsarpegius wrote:

Why don't you release this as a beta patch on Steam RIGHT NOW? People who still have BAK on Steam for any reason would be able to test the improvement made so far.


 

There is no patch here, no more hope, no more Batman.

Mini-Noob
Posts: 11
Registered: ‎10-27-2013

Re: August 20 Update on PC Version of Arkham Knight

Seriously WB, the current test build I'm sure is leagues above what we currently have, so why not release it sooner rather than later because to be completely honest, AK is the worst PC port I've ever played, even AC: Unity runs at 50-60 FPS on Ultra/FXAA on my system without any technical problems.

Wouldn't it be better to give us what you currently have so we can provide feedback and start spreading a more positive attitude on the direction of this game? I mean I sucked it up and just played through the game with the 30 FPS cap even though my GPU usage was sitting at 30% on max settings but some areas did hitch bad and the game performance gets worse the longer I play.

Just my two cents...